Current Projects:

  • In Play Test:
    • (DevTitle) Dagudashaag – Playtest  Round 11
      • New RPG module/adventure system. Current test in Classic Traveller
    • (DevTitle) Cold War – Playtest Round: 4 
      • Two players compete in a shared tableau of cards.
    • (DevTitle) Resiliency – Playtest Round: 0 ‘Rattle Test
    • (DevTitle) Seven Trials – Playtest Round: 3
      • A re-imagining of Seven Screams, Seven Trials using randomized elements for more gameplay variety, and a simplification of the economic system.
    • (DevTitle) Hex-Match – Playtest Round: 10+
      • A tile-based game where players match tile edges to gain points. The winner can match the most, block their opponents and string chains of matches further than everybody else. Reflections, design diary here.
    • (DevTitle) Dictatorship – Playtest Round: 2
  • Developed:
    • Seven Screams, Seven Trials: A bidding game where players vie against each other to escape their fate: Descending into Hell. Learn more here.
    • LGAM (“Little Green Army Men”): A ruleset, offered freely.  The game is based on WW2 skirmish-level combat using the little green plastic army guys that you can buy cheaply, in toy stores and cheap department stores…. Please give me credit if you use the ruleset to make your own.  I make no claims of grandeur on this – I actually play the ruleset, I like it.  I hope you do as well.